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Quest for Infamy
Wealth. Women. Wildly offbeat jokes. Lie, cheat, steal, and embrace your inner rogue. Being bad has never felt so good.
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Developer:
Infamous Quests
Publisher:
Phoenix Online Publishing
Adventure
Role-playing game
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Platinum Infamy:
Get all other trophies
Act 1:
You've finished Act 1 of Quest for Infamy. Hooray!
Act 2:
No more working for Rayford!
Act 3:
You Win!
Sneaky:
You're a Rogue.
Basher:
You're a Brigand.
Hocus Pocus:
You're a Sorcerer.
Working for the Man:
You helped out around the docks of Tyr. For Money.
Let there be Light:
Using your brains for a change, as well as some firefly's and a jar, you created light in the swamp.
Puzzles are Hard!:
You defeated the puzzle board.
The Great Unpicker:
You opened the lock. It really wasn't that hard was it?
Perfect!:
You achieved a perfect score in archery.
Pitched Your Tent:
You stopped sleeping under the stars and bought a tent to sleep in.
Thankfully there's a healer nearby:
You thought you were dead for a moment there, but you woke up in Jerrod's feeling much better.
Collector of Useless Things:
You bought the Diamond Tipped Crowbar and the Holy Symbol even though there was no use for them.
Pretty Good Sorcerer:
You mastered your spells to a pretty good level. At least they're more powerful now.
Beast Master:
You killed the beast.
Sir Chat-A-Lot:
You talked with everyone in Volksville you needed to speak with to progress to the execution.
Toast of the Town:
You showed Gorth some mercy, deciding that killing him was too much.
You Found It:
You found the thieves den while travelling the Rogue's path.
That's a lot of stuff:
You found and created all the magic spells for Prospero while travelling the Sorcerer's path.
Horse Lover:
You found and delivered mastadon to Kurdt, your first real task on the path of the Brigand.
Reuniting the Seal:
You gathered the four parts of the Killington seal and locked them together.
Good Old Stories:
You met Japsworth and listened to his stories about the Killington family.
Reading is fundamental:
You read the books in the library of Tyr and discovered the legacy of the Killingtons.
Paying for information:
You paid the hunter to give you information on the moonshiner's whereabouts.
Paying with food:
You gave food to the hunter to give you information on the moonshiner's whereabouts.
Green is the new white:
Using your dyed green cloak, you managed to get into the Morroi compound.
Sewer Rat:
You reached the Morroi compound by trekking through the sewers in the swamp.
What's his name again?:
You killed the leader of the Morroi, Uotarragh in hand to multiple hand combat.
Blackbird No Longer Singing:
You stole the bird while travelling the path of the Rogue.
It's not easy being green:
You completed the necromancer quest.
Kraken Good Times:
You defeated the Kraken in the dwarven mines.
You look like a dwarf:
You looted every available container, drum and stash in the mines.
Jan loves you:
You convinced Jan to help you get into Tyr and overthrow Rayford.
A Paladin loves you:
You freed all the prisoners from Rayford's dungeon and they helped you during the siege of Tyr.
Friends in high places:
You rescued the council of Tyr and they helped you to retake the city from Rayford and his lackeys.
Smoked!:
You used the green smoke bombs you obtained from Jerrod to help get into Tyr.
He deserved worse!:
You killed Rayford after you final confrontation with him.
Don't mess with Jan:
Showed mercy to Rayford after your final confrontation. But Jan finished him off anyway.
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