To say that the whole thing in itself went a little hot there for a moment is an understatement, and now EA has – until further notice- turned off all in-game purchases in Star Wars: Battlefront II. It’s been a disaster since day one, including famous character unlocks being under-priced during review events, to loot boxes, pay-to-win structures and a grind that demanded some serious dedication if you even hoped to put a dent to it. Earlier this week characters like Vader and Luke had their in-game currency prices cut by a whopping 75%.
All progression is now earned through gameplay, and that will get tuned as well over time.
Let’s not do that again, shall we?