Categories: News

Bloodborne patch is out – these are the things they fixed

All hail shorter load times. Perhaps the most frustrating part of Bloodborne except all the dying, was the wait between all the dying. Now it’s fixed! The list below details the fixes in patch 1.03 available now:

· Reduced loading times (approx. 5-15 seconds; may vary by circumstance)
· Fixed bug that left certain lifts and elevators inoperable
· Fixed bug that resulted in bosses becoming immobilized
· Fixed bug that left players unable to advance NPC events during multi-play
· When the PS4 is put into Rest Mode during online play, the game will now return to the main title screen upon resuming play. This will resolve matchmaking issues related to Suspend/Resume.
· Other various bug fixes

This also means that you don’t have to restart the game to play co-op every time you’ve been in rest mode, which is practical.

[via jp.playstation.com]

Bård A. Johnsen

Share
Published by
Bård A. Johnsen

Recent Posts

Beyond the panels: A deeper dive into the upcoming soulslike platformer Comix Zero

There is more than meets the eye in comic book metroidvania Comix Zero

2 weeks ago

More bots to rescue and new speed run levels to master for Astro Bot this fall

More content coming to Astro Bot this fall

2 months ago

Ghost of Yōtei from Sucker Punch announced for 2025

Ride with the wind when Ghost of Yōtei arrives next year

2 months ago

Review: Thank Goodness You’re Here!

A really good time filled with secrets, gags and absurdities

2 months ago

PlayStation gives their current gen hardware lineup the 30th anniversary treatment

Go gray, go broke? PlayStation's classic gray spills unto all their hardware

2 months ago

PS5 Pro announced for November 7th but it’s going to cost you

Play has no limits, unless you want to buy into the next iteration of PS5

2 months ago