Single player
– Texture of a phone number on a bulletin board changed
Multiplayer
– Host migration has been improved. Losing connection to the host during a migration should occur less often
– General crash when leaving multiplayer fixed
– Intro camera fix for some introductory cut-scenes
– Connectivity issues while playing have been tuned
– If you disconnect or lose connection to the host, you will no longer advance a clan day. You will only advance a day if you are kicked from the match, or exit through the menu
– Explosion Expert level 2 should be selectable now
– The voting time for match selection has been reduced to 15 seconds
– “No party” playlist options have been added to both Supply Raid and Survivors, players can only join this playlist solo
– Melee against a downed character now uses the same range as normal melee
As with any game featuring multiplayer, more tweaks and fixes can be expected in the future.
Are you playing multiplayer in The Last of Us, and do you find it to your liking?
Source: Naughty Dog
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